INVITE ONLY

Event has ended
  • --
  • --
  • --
Organizers
Laura Webb

Event checklist

 
 
 
 

About this event

Suit up to explore the galleries all weekend long and create prototypes for innovative applications that bring the Museum’s collection to life. Gain access to our wayfinding iBeacons and data about artworks on view and craft interactive and social experiences for visitors. Then present your project to a panel of judges and a public audience in a face-off on Sunday, March 13.

The competition will be fierce as teams vie for cash prizes and the prestige of winning the Museum’s first hackathon.

This is a Power of Art program, sponsored by the Wind Foundation.

Project Challenge The Philadelphia Museum of Art has embarked on an ambitious project to transform visitors’ experiences. Our goal is to offer our visitors easy-to-use tools that guide them through the galleries, share stories about artworks on view, and present an array of thematic connections on subjects such as “Masterpieces” or “Love and Despair.” The possibilities are endless, and we are looking for your help.

Social media will play a vital role in this project. We would like our visitors to make the galleries their own by sharing their explorations digitally and socially.

You have the opportunity to reshape and elevate the experiences of thousands of visitors to the Philadelphia Museum of Art. Are you up for this challenge?

Tools and Resources During this weekend, we will give you all the tools you need, including: Access to more than 350 wayfinding iBeacons installed in the Museum’s galleries and public spaces Collections information for works on view Space for your team to brainstorm and create Food and drinks Gallery tours with resident experts, including Museum guides, curators, and interpretation specialists Extended Museum hours Tutorials and feedback

Judging Criteria Judges will evaluate hackathon projects using the following criteria:

Innovation Is the concept original and compelling? Does it make creative use or re-use of technology tools and the Museum’s collection? Does it distinguish itself from or build upon existing digital experiences?

Feasibility Does the project clearly define its mission as well as outline how it will fulfill its goals? Is the idea executed with an eye to technical quality and design excellence? How scalable or sustainable does it appear?

Engagement How does the project engage and motivate its users? Does it create new ways for Museum visitors to interact with each other in the galleries and with the collection? Does it present a thoughtful approach to the social experience of art?

Finalists and Prizes After an initial round of judging on Sunday morning, five finalist teams will present their work to a panel of judges and a public audience in the Museum’s Van Pelt Auditorium. The winning team will receive a cash prize of $1,000, while the audience’s favorite will take home the People’s Choice award.

Prizes

  • Home-1st
  • $1000
  • Logosmall
  • Home-2nd
  • People's Choice Award
  • Logosmall
More

Schedule

  • Friday
  • 6:00–8:45 p.m. Welcome reception in the Project Room Teams must be finalized before the end of the night

  • Saturday
  • 9:00 a.m.–9:00 p.m. Participants and teams explore the galleries and create prototypes in the Project Room

More

Rules

Teams of 5 humans maximum. Upload your project to hackathon.io by 10am on Sunday, March 13 The Philadelphia Museum of Art (the “Museum”) is excited that you are participating in the Power of A...

Teams of 5 humans maximum. Upload your project to hackathon.io by 10am on Sunday, March 13

The Philadelphia Museum of Art (the “Museum”) is excited that you are participating in the Power of Art Hackathon. By participating, you agree to the following agreements, including the attached Code of Conduct.

Intellectual Property:

Who owns the code that my team writes? Software code developed during the event are the property of the creators. By registering and entering a submission, you grant the Museum an irrevocable, nonexclusive, royalty-free license to use and distribute all other expressions of the ideas represented by the code or apps developed during the hackathon. You also agree that the Museum may explore such ideas with you or on its own. We encourage participants to open source their projects to both share the work with the greater community and promote innovation in this area.

What about rights of other third parties? You agree that you will not submit content that is copyrighted, protected by trade secret or subject to any intellectual property or other proprietary rights, including privacy and publicity rights. To the extent your content includes copyrighted materials, you are responsible for securing any necessary permissions or other rights. If the Museum becomes subject to claims or damages resulting from your work, you will be responsible for them.

Are there any other restrictions on the content of our work product? You agree that your work will not include content that is unlawful, obscene, defamatory or libelous. You also agree not to post advertisements or solicitations of business. You also agree that all content you submit will not contain any viruses, Trojan horses, worms or other disabling devices, malware or harmful code. If the Museum becomes subject to claims or damages resulting from your work, you will be responsible for them.

Can I use the Philadelphia Museum of Art’s name with future uses of the code and other product we develop? If you present your work product away from the Museum, you should describe it as “developed at the Power of Art Hackathon hosted by the Philadelphia Museum of Art” but you agree not to use the Museum’s name in any other context or format.

Code of Conduct We value the participation of each member of the community and want everyone to have an enjoyable and fulfilling experience. Accordingly, all participants are expected to show respect and courtesy to other hackathon participants, museum visitors, and museum staff.

To make clear what is expected, all participants associated with the Philadelphia Museum of Art Hackathon are required to adhere to the following Code of Conduct (including the Short and Long Versions).

The Short Version The Philadelphia Museum of Art is dedicated to providing a harassment-free experience for everyone, regardless of gender, sexual orientation, disability, physical appearance, body size, age, race, or religion. We do not tolerate harassment of participants, staff, or visitors in any form.

All communication should be appropriate for a professional audience including people of many different backgrounds.

Be respectful. Be kind to others. Do not insult or put down other participants. Behave professionally. Remember that harassment and sexist, racist, or exclusionary jokes are not appropriate.

Participants violating these rules may be asked to leave the event and the Museum.

Thank you for helping make this a welcoming, friendly event for all.

The Long Version Harassment includes but is not limited to offensive verbal or written comments related to gender, age, sexual orientation, disability, physical appearance, body size, race, ethnicity, nationality, or religion, pornographic or obscene images in public spaces, deliberate intimidation, stalking, following, photography or audio/video recording without voluntary consent, sustained disruption of talks or other events, inappropriate physical contact, and unwelcome sexual attention. Harassment can include any behavior that makes another person feel targeted or uncomfortable.

Photography is encouraged, but participants, staff, and/or museum visitors must be given a reasonable chance to opt out from being photographed. If they object to the taking of their photograph, comply with their request. It is inappropriate to take photographs in contexts where people have a reasonable expectation of privacy (in bathrooms or where participants are sleeping). You must also follow the Museum’s policies relating to photography in the galleries as may be communicated by Museum staff or security guards.

As this is a hackathon we like to explicitly note that the hacks created at our hackathon are equally subject to the anti-harassment policy.

Be careful in the words that you choose. Remember that sexist, racist, and other exclusionary jokes can be offensive to those around you. Excessive swearing and offensive jokes are not appropriate.

If a participant engages in behavior that violates this code of conduct, the organizers may take any action they deem appropriate, including warning the offender or expulsion from the event with no eligibility for reimbursement or refund of any type.

We expect participants to follow the code of conduct and other museum policies throughout the museum as communicated by Museum staff or security guards. At all times be respectful of the art and other property at the Museum and do not touch or endanger any art objects at any time.

The Museum reserves the right to revise, make exceptions to, or otherwise amend these policies in whole or in part. If you have any questions regarding these policies, please speak with a Museum staff member. Reporting Procedures and Contact Information If you are being harassed, notice that someone else is being harassed, or think there may be a potential violation of the code of conduct, please contact a member of hackathon staff immediately. If you prefer email, please report it using the email below:

Claire Oosterhoudt Claire.Oosterhoudt@philamuseum.org

All reporters have the right to remain anonymous. We value your attendance. Hackathon staff will be happy to help participants contact security or local law enforcement, provide escorts, or otherwise assist those experiencing harassment to feel safe for the duration of the hackathon.

License: This Code of Conduct is based on the Hack Code of Conduct along with the PyCon Code of Conduct which was forked from the example policy from the Geek Feminism wiki, created by the Ada Initiative and other volunteers under a Creative Commons Zero license.