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Niklas Malmqvist - 3033d
Humorous presentation. It is difficult to get an idea of the game play from screenshots. It is important to show and get a feel for the game mechanics, and I felt it was difficult to get that. I felt it was a little too little result after 48 hours.
Oliver Merlöv - 3033d
Fun idea and story. That can make many games good. Gameplay has been seen before in different versions. The Candy theme was not really adhered to. Good that there are ideas of progression. Core game experience needs to be fun. Unfortunately no demo. Even though others have done similar gameplay before a demo would show more.
Martin Bunge-Meyer - 3033d
The poop theme will create some interest and PR actually. It will probably attract a lot of children to, which in a way can be a problem since you cant monetise them. Thats going to be a problem. You did a great presentation because you burn for your product, but I dont think its interesting enough.
Hanna Elina Wirman - 3033d
silly idea, but mechanics do not apply any special functions of poo - how is the city related to poo? take the story/theme seriously in order to make believable (even if it is so silly), fun colours/graphics yet not professional quality yet, gameplay does not seem to be anything very special, fun presentation
Dixon Cheung - 3033d
Game play lacks depth. May look good on paper, but uncertain about being fun when actually played. Cannot see how to retain players for long period of time. Need to have more attraction and hook other than poop.
talia s - 3033d