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About this event

What is your game? Do you dare to create your own game prototype within 48 hours only?

A Game Design Hackathon will be arranged in collaboration between Hong Kong Design Centre and Cyberport from November 28 to 30, 2014. Art Director of Candy Crush Saga, Niklas Malmqvist will participate in the jury, deciding the Winner of the Hackathon. Do not miss this unique occasion to get your game design screened by Niklas Malmqvist! The Winner gets grand titles plus amazing prizes.

What are you waiting for? Register now at: https://fs8.formsite.com/cyberport/form31/index.html

Prizes

  • Home-1st
  • 1. The Best Overall Game Award (Digital / Non-digital) Grand Prize
  • HK$3,000 Le Meridien coupon for the winning team + secret award

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  • Home-2nd
  • 2. The Best Overall Game Award (Digital / Non-digital) First Runner-up
  • HK$2,000 Le Meridien coupon for the winning team

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  • Home-3rd
  • 3. The Best Overall Game Award (Digital / Non-digital) Second Runner-up
  • HK$1,000 Le Meridien coupon for the winning team

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Schedule

  • Thursday
  • 18:00

    Shuttle bus from Wing On Centre, Sheung Wan (Exit E4 of Sheung Wan Station)

    18:30 - 19:00

    Registration @ Training Rooms + light refreshment

    19:00 - 19:30

    Opening + Sharing by guest of honor + Theme announcement

    19:30 - 20:30

    Briefing on how to use the uploading platform + Team building

    20:30 ->

    Game Development

  • Friday
  • AM - 12:00

    Game Development @ Function Rooms

    12:00 - 13:00

    Light Lunch

    13:00 - 18:00

    Game Development

    18:00 - 19:00

    Dinner

    19:00 ->

    Game Development

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Rules

6 House Rules #1 Fresh Game / Code We all start the game design at the same time. You may prepare and work on your logo, wireframes, idea validation, digital mockups and etc, before the Hacka...

6 House Rules

#1 Fresh Game / Code

We all start the game design at the same time. You may prepare and work on your logo, wireframes, idea validation, digital mockups and etc, before the Hackathon. However, NO coding can be done beforehand, so that we can keep things fair.

Tips: As fresh as a mojito ;-)

#2 Game / Code Review

Winning teams will be subject to a code-review at some point following the event. This will be to ensure everything was built at the Hackathon.

#3 Ownership and IP

Teams have full ownership of everything they build at Hackathon. You are free to do with it as you wish.

#4 Team Size

You may join as individual or team up with others. Up to 5 team members are allowed, preferably with at least one designer and one developer in the team.

#5 Demo Your Hack

You must demo your game prototype in 3 mins presentation followed by a 2 mins Q&A. Don’t be scared if you didn’t finish… It’s okay long as you tried your best!

#6 Common Sense Rules

  • No force, violence, stealing will be tolerated.

  • Be thoughtful. In the spirit of innovation and inclusiveness, there may be minors participating in the event, any content should not contain explicit content.

  • Be respectful to others. Behave professionally. Remember that harassment and racist, sexist, or exclusionary jokes are not appropriate for this event*.

  • Attendees violating these rules may be asked to leave the Hackathon at the sole discretion of the Hackathon organizers.

*Harassment includes offensive verbal comments related to gender, sexual orientation, disability, physical appearance, body size, race, religion, sexual images in public spaces, deliberate intimidation, stalking, following, harassing photography or recording, sustained disruption of talks or other events, inappropriate physical contact, and unwelcome sexual attention.